So that everyone knows what to be looking for, the changes we'll be testing
this weekend adjust the hit rate in melee combat and add a small amount of
damage reduction based on AC.
We'll toggle on the changes around midnight (server time), and if everything
goes smoothly they'll run through Sunday night. No copyover is planned.
We want and need as much feedback as possible. This test is to make sure
the changes work well before they're made permanent, or to figure out what
adjustments still need to be made. Whether it goes great for you, or you
hit unexpected problems, that's exactly what we need to hear.
Special thanks to Toroid for all his hard work developing and testing this.
Pymeus
(reposted from board 1)