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Topics - Aksefn

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IC - Naerlan / A Return
« on: November 11, 2014, 08:47:21 pm »
By the Temple Altar
[           ] A large statue of an unknown God stands behind the altar,
[           ] watching over all that enter this temple.  It is said that this
[   <o>   ] God was the first of all, responsible for the creation of
[    1      ] Tharel.  The temple altar serves as a starting point for most
[    1      ] adventurers careers, offering a healing service in the name of
               the goodly Gods.  A large sign has been placed against the
               wall.   
[Exits: south]
         A wooden bench has been painted a nice bright white.
         A pit for sacrifices is in front of the altar.
         A fireplace has been inlaid with mithril designs.

Homanu stands here, healing the weak.

A vibrating quickling speeds into the room, alights, and visibly shudders as he focuses his will to slow his body.

Homanu says 'You should really sit on the bench, you will heal faster.'
Homanu smiles warmly at the world.

The vibrating quickling rolls his eyes and mutters 'Some things never change.' He shudders again, seems to instantly move to the bench, then shudders once more.

The vibrating quickling sits back and closes his eyes, letting the familiar sensations wash him with memories for awhile. He almost dozes off, and is quickly prodded by Homanu, and reminded that vagrancy is not permitted by the Temple Altar.

His body shudders again as he releases the meditative state.

^Very Well,^ he thinks, ^time to move along anyway.^

He disappears in the blink of an eye, nearly leaving a cloud of dust in his wake.

The Courtyard
[             ] This courtyard is actually rather welcoming.  Smooth
[  G 1 G    ] flagstones cover the ground, and flower-beds are filled with
[   <G>S S] all manner of bright blossoms.  The hustle and bustle of city
[    %       ] life can be heard just to the south, while a hallway leads
[    1       ] further into the school just north of here.  A large iron gate
                stands to the west, where the combat arena can be seen, and a
                small sign has been placed upon it.   
[Exits: north east south (west)]
         An extravagant marble fountain stands in the middle of the courtyard.

Jarrel Whitefire stands here, offering kind words to all newcomers.
Jarrel says 'Please give me your token if you still possess it. If not or you
 have been here before proceed north to begin your survival training.'
 
 The vibrating quickling exchanges kind words with Jarrel Whitefire, and thanks him for the bag of goodies. The vibrating quickling then speeds off into the arena, retraining skills long atrophied. He spends several days sprinting around the arena, and the sewers underneath.
 
 During this time, several individuals take note of the quickling. They welcome the quickling to the city, some even providing magical or material assistance.
 
 Becoming more accustomed to his skills, the quickling decides it is time to head back home.
 
 Unholy Alcove of Ytrewtsu
[           ] Flickering candles illuminate this small bloody alcove.  Only
[           ] those who are truly dedicated to death, destruction, and true
[   <o>   ] misery dare to journey this far into the temple of Ytrewtsu.
[  % ? ?  ] The requirements for joining this unholy sect are not great.
[           ] Loss of ones soul in return for power is a trade-off many are
               willing to make.   
[Exits: south]

After spending an unknown amount of time in meditative prayer, his eyes snap open. He feels the power of the dark one, it flows through him, almost as a secondary bloodstream. He zips along to carry out the work of the Great Malevolent one.

He strides confidently through Grebe's tavern, deftly avoiding physical contact while crossing the raucous common room. As he crosses the back room, a drow watches intently from the shadows. The quickling zips past the drow, and heads down to the basement.

Across the room, a grinning woman dressed all in black reclines in a corner booth. The quickling zips into the space beside her, lays his hand on her thigh and grins back at her.

He then zips into place across the table from the woman, as she grabs at the space he just vacated. His smile grows all the more wide as the hers becomes a deep scowl. The scowl does not last, quickly breaking back into a smile.

'So, you have returned.' she states.

'Do you have work?' he asks her.

'Of course I do.' she replies. She produces an envelope from nowhere, and slides it across the table.

'Excellent.' He grabs the envelope, appears next to her briefly, pecks her on the cheek, and is suddenly on the other side of the room. With a wink, a flash of a smile, and a bow that included a flourish of his hat, the quickling disappears back up the stairway, leaving before the woman has a chance to react.

He zooms out the city gate and towards his target, happily whistling a tune of despair along the way. There is much work to be done, fear to be sown, and death to be wrought. The future is looking very bright to this malevolent little quickling.

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