Religion/Temple System
- 15 unique gods and temples with different profiles, rules, and goals.
- 10 temple ranks, from a mere follower to one of the mortal leaders of a religion
- Gods are often available for RP
- Devotion rewards for good RP
- quest and fulfill duties for your deity
- Changing attitudes of gods to each other, reacting on theworld's RP
- Excommunication
Questing
- Advanced quest system, selecting quest targets and areas depending on your alignment, temple, and skill (level).
- A list of unique items purchasable with the rewards.
World
- Over 10 000 rooms
- Over 4,000 different mobs
- Over 6,500 different objects
- Mostly unique areas, only few stock areas which are in the process of being replaced
- Exploring bonus, can also be used to buy quest items.
- No death traps
- Many areas for every level range, including a survival training area for newbies, acting as a tutorial
- ANSI Automapper, always showing the surrounding rooms
PK System
- PK System is optional
- In order to join, player has to submit a set of motivations, prejudices and aims
- PK attacks, thefts, and looting have to be according to the character's motivations
- Level restrictions to keep fights fair and exciting
- Sparring possibility in an arena, where no motivation is necessary for a fight (must be mutual)
Clans
- currently 10 clans
- completely player run
- sophisticated help files, including RP guidelines, histories and rules
- ranking system within clans
- special clanskills/clanspells, unique to each clan
- special clan channel per clan, player regulated
- overthrowing of leaders (votes)
- based on the religions of Tharel
- invasions
Activities
- Days of Redemption, a huge immortal ran event in which everyone can participate
- Conquering (PK only), finding the ownership flag and magic hidden orb of an area, and thus obtaining control over it.
- Mayoral Elections (once per RL month)
- Huge RP events, initiated by players and supported by Immortals (for example, burning of a town)
- Rod of Destruction (seeking out splinters or sections of a Rod of immense power, trying to assemble it for your deity)
Main City
- Player run by elected government
- Mayor, Deputy Mayor and Sheriff
- Special commands for government to levy taxes, assess clans, fine characters, exile them, arrest them, or put them into the stocks
- Customizable set of guards, so they fit into RP theme of current government
Communication
- A set of public, global channels, specially adapted for certain needs and togglable
- A huge set of socials to abbreviate common used emotes. (like nodding, smiling)
- Moderated channels, making sure that there is no offensive or foul language
- A newbie channel and many helpful people who love to answer questions from newbies.
- An ingame board for IC requests (auctions, potions, scrolls, and RP), personal notes, and other reasons
- OOC Lounge
Flavor skills
- Fishing
- Whittling
- Cooking
- Butcher
Tradeguilds
- Armorsmith (repairing, smelting and forging of armor)
- Weaponsmith (repairing, smelting and forging of weapons)
- Jewelers (repairing, smelting and creating of jewelry items)
Classes
- Anti-Paladin
- Cleric
- Charlatan
- Mage
- Monk
- Myrmidon (a warrior, skilled in the arcane power of runes)
- Paladin
- Thief
- Warrior
- sets of unique spells and skills for each class
Races
- Drow
- Duergar
- Dwarf
- Frost Giant
- Giant
- Gnome
- Goblin
- Halfling
- Heishan Elf
- Human
- Orc
- Pixie
- Quickling
- River Troll
- Sylvan Elf
- Titan
- Special resistances, abilities and vulnerabilities per race
Level System
- 100 mortal levels
- No remort system
- Hero-Levels (levelling after level 100 in order to get tougher, while staying level 100 though)
- No permanent death
Equipment
- level based
- lots of different equipment available in every level range
- ways of magically enhancing armor
- customizing appearance of armor to your own liking (RP themed)
- reforging of weapons to a different weapon type, damage type, and appearance
- ways of ways of modifying weapons, blessing them, cursing them, imbuing them, sharpening and razoring them, etc.
RP
- RP encouraged, RP enforced pk system
- preset racial prejudices and reactions
- medieval fantasy themed
- Nobility System (from a mere adventurer, to a Citizen of the Main City, up to a Duke/Duchess of the realm)
- Player owned housing and manors, which are customizable
- Many taverns, including private tables, and gambling halls with themed games.
- Race specific languages, and the ability to learn them
Other
- No multiplaying
- Alternative characters allowed
- Ansi colors
- Customizable color scheme
- Cartographer Guild with special abilities in order to map areas
- Weather system, affecting spells
- Friendly, helpful staff
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