Changes for 2008 May 12, 2008 - Spells that cause inate affects can no longer be spammed. - Holy word has a proper wear off message, now. - Weaken and Faerie fire send messages to the caster, now. - Stone skin cannot be stacked anymore. May 13, 2008 - Specialized versions of cure poison, cure blindness and cure disease cannot be stacked anymore. - NPCs cannot crash the game by using portal commands anymore. - Infuse health, Infuse energy and Infuse stamina will add more than 0 on success, now. May 14, 2008 - Another fix for Weaken and Faerie fire. - A wear off message has been added to Remove curse. - Iron vulnerability will make you drop items now - for real! - Worn-out steel wool will now be announced to weaponsmiths. July 15, 2008 - Shiny new flags for the staff members have been added. July 15, 2008 - Healers will cast a mana restoration spell on newbies, now. July 20, 2008 - Trees regrow now. - The healing touch mantra has better messages now. - The cancel spell has been fixed. - The afrem command (staff-only) has been fixed. July 26, 2008 - New name for Staff members on channels. - Cure blindness and remove curse should work again. - Cure disease, too July 30, 2008 - Cure poison fixed August 19, 2008 - Circle skill fixed August 21, 2008 - Cure blindness improved. - Two new areas, The Four Seasons and Travellers' Rest have been added. Have fun exploring them! September 30, 2008 - The pledge command has been tweaked. - Notes can be send to "Staff" now October 2, 2008 - Players level 3 and under may now use tells and yell. - Clans now appear on the who list again. October 3, 2008 - Cure disease fixed - Cure blindness fixed October 4, 2008 - The damage bonus occasionally granted by the gods no longer affects mobs. - The experience penalty for having killed the same mob in the last 25 kills has been removed. - Silver and wood vulnerabilities, resistances and immunities have been added. - Clan hall invasions are reported now by the guards - The introduce command has been added. October 5, 2008 - The 'score' command has been updated to display more information. - The gold/silver penalty for having killed the same mob in the last 25 kills has been removed. October 6, 2008 - New players now start with 50 gold. - A message is displayed during character creation recommending 3k-6k experience/lvl for players new to AU. - The minimum number of CP for new characters has been raised to 70. (This was done to help new players who may not know about hero levels) - The default class groups (I.e. mage default) have had skills added to bring them up to 70 CP. Selecting not to customize will now also produce a good long term character. October 7, 2008